The one thing that is added is a more formal system for side quest acquisition: They are actual contracts you get handed at the local blackmarket. The more mundane game systems are unchanged. Every one of these feel powerful and necessary, something that couldn’t always be said of all the powers of the main game, but this less definitely doesn’t feel like more. ![]() Billie Lurk, ascended from bit player to deuteragonist to player character over the course of the franchise, has gotten the eldritch power economy package: A new flavor of Blink, an Impersonate power and astral projection. When it comes to the game mechanics, innovation is similarly hard to come by, which to my mind is a point against the title. ![]() The engine is the same, the art direction and soundscape are similarly excellent, at least one of the maps in Dishonored 2 is blatantly reused… It’s only in its finale that DotO steps out of the shadow of its predecessor for a bit. It is probably fair to call Death of the Outsider a DLC pack for Dishonored 2 thater than the Stand-Alone-Expansion it is. Dishonored - Death of the Outsider tries to answer Dishonored’s biggest open question, with middling success.
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